AI Insights · Timothy · January 2023
Top 5 City Building Games on Android in Europe Q4 2022
Discover how the top city-building games on Android performed in Europe during Q4 2022, with insights into downloads, revenue, and active users.
Throughout Q4 2022, the top city-building games on the Android platform in Europe demonstrated varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the trends for each app.
Craftheim - Lumberjack Island experienced fluctuations in weekly downloads, starting strong with 92K downloads in late September and peaking at 177K in mid-October. However, downloads declined to around 27K by mid-December, before a slight recovery to 42K by the end of the year. Weekly active users mirrored this trend, starting at 151K and peaking at 280K in early October, then dropping to around 63K by mid-December, recovering slightly to 83K at the end of December. Revenue showed a steady increase towards the end of the quarter, peaking at $72 in late October and $70 in the last week of December.
Плюс Сити — симулятор города saw weekly downloads peak at 140K in early December, with a significant drop to 54K by the end of the month. Active users increased sharply, starting at 30K in early November and reaching a peak of 322K by the end of December.
SimCity BuildIt maintained a steady weekly download rate, averaging around 41K to 57K throughout the quarter. Active users showed consistent engagement, starting at 459K in late September and peaking at 535K in early December. Revenue remained strong, peaking at $86K in late November and consistently hovering around $60K to $84K throughout the quarter.
Transport Tycoon Empire: City experienced a decline in weekly downloads from 52K in late September to around 25K by the end of December. Active users followed a similar trend, starting at 104K and decreasing to 84K by the end of the year. Revenue peaked at $15K in the last week of December, showing a gradual increase towards the year's end.
Megapolis: City Building Sim saw weekly downloads peak at 33K in late October, then decline to 25K by the end of December. Active users remained relatively stable, starting at 100K in late September and ending the year at 95K. Revenue saw minor fluctuations, peaking at $12K in early December.
For more detailed insights and trends, visit Sensor Tower.